Meet Scoff, yet another brewer player!
Hello Guild Ballers, As this blog has become a silent resting place, mostly due to other time-consuming activities, I have not thrown it out yet. So here is another one of my ideas: Scoff: 30mm base - 1" melee - male - 16HP MOV : 4/8 TAC: 5 KICK 2/5 DEF: 3 ARM: 1 INF: 2/3 Character plays: Smashed Shins: Cost: - Range: P Target enemy model suffers [-4/-4”] KICK. Unexpected Arrival: Cost: - Range : S - Zone: 3" Pulse Enemy models within the pulse suffer a [4”] Push directly away from this model. Ball Hog: Cost: 1 - Range: S - OPT This model may not make a pass towards a friendly player. While being engaged or whenever a model ends an Advance in this model's melee zone, this model may make a pass action. If the pass is successful this model may then make an advance up to his max MOV towards the ball. Character Traits: 'Ballsy' : While this model is in possession of the ball it receives [+2] TAC and [+1] DEF 'Took the bait!...