Rookie League Match Report: Alchemists vs The Church


Hello Guild Ballers

Today, a small match report from our Rookie League.

I’m still playing Union (Church) with Rookie Fangtooth, he’s on 4 on his front and 1 on the back with his bunny hopping cosplay build.

After having a friendly match prior to this on the training fields coach Lisa wanted a match for realsies.

She won the initiative and fielded these players on the pitch:
Midas, Flask, Rookie Venin, Mercury, Vitriol and o.Katalyst
Facing that team for the church was:
V.Brisket, Pride, Rookie Fangtooth, Harry ‘the hat’, v.Spigot, Mist

Turn 1

Mist kicked the ball smack into an obstruction where Vitriol collected it and punted it on her captain.  Mist went in with the 2” melee stealing the ball but failing to generate momentum booted the ball back towards his team.  It landed on the middle line and Katalyst scooped it up to pass it back to his lines, it scattered somewhat behind the line-up but in front of the goal line since the big guy isn’t that skilled with the ball.  Fangtooth scooted over towards Katalyst and showed him how bunnies hop.  Mercury activated and threw some flames in front of Spigot and Brisket to stop them from going in on Katalyst.  Harry responded with the same but threw the flames on Vitriol and Mercury.  Only Mercury got burnt.  

Midas activated and gave Mist some love, taking away 6HP.  Spigot sprinted up field for a central position, avoiding the flames.  Rookie Venin, closest to the ball went and picked it up. Brisket used an F word for not getting enough influence and walked over towards Fangtooth, popped the legendary play, dodged him into melee with rookie venin and went for a route one that hit.  With only one INF left, she tackled the ball from the rookie and dodged behind her big guy.  Flask trundeled up field towards Brisket but not getting there at all… Pride put up predatory gaze and that was that.


Turn 2 – I play Keep your chin up with only one MP – Lisa goes for the ‘Won’t touch the hair’ – as she’s up on MP she wins and activates first.

The game continues with the movement it ended with…  No MP on the alchemists side Flask continues the movement he started and moves towards Brisket engaging her.  He has no INF on him so I ignore that movement and don’t trigger unpredictable movement.  Not understanding why Vitriol or Midas didn’t go in for the ball, I don’t go for the goal myself but opt to use the bunny hopping machine again.  Flask, Rookie Venin and Midas are KD’d and then Fangers walks over to Vitriol engaging her.  The only two models not KD’d on alchemist side are Mercury and Vitriol.  I fully expect Vitriol to swing on Fangers, and then charge into Brisket using her 2” melee to steal the ball away, but no!  She only pushes him a bit and dodges around playing with him!  She does use the momentum to stand Midas back up again and that’s my cue not to waste any more activations on delaying that goal.  Brisket charges the robot to activate With Aplomb, generates some more momentum, healing Mist and then put the goal on the board scoring a double 5 screamer.  The church put down the 5 points.   After that the goal kick comes in, alchemists scoop up the ball and on their last activation manage to score.  The Goalkick comes, v.Spigot scoops up the ball after it lands and jumps over the obstruction, lands on the other side and kicks it to Brisket, who gracefully changes the direction of the ball and scores the snap shot!
The Goal kick lands on Rookie Venin.


4-9 to the Church and turn 3 starts.  I play Dig Deep (since 5 is the highest card I drafted) and see ‘Sell it to the Crowd’ on the other side.  Alchemists go first again.

Rookie venin makes the mistake of ending an advance within 6” of my lion, I make the mistake of not acting upon it.  R. Venin swings twice on Harry, I counter on the first swing but only manage a push, dragging him base to base.  Venin dodges back out and passes to Midas who (you guessed it) scores the snap shot. 8 – 9 for the church.  The goal kick lands on Katalyst this time.  V.Spigot charges him, and wraps for 2 extra results, taking the momentous tackle push dodge and an extra dodge on the wrap bringing him in melee with the robot that is still KD’d.  He slams one on the robot doing 3 DMG and scores the winning goal 8-13.



That’s it folks

Bob Out


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